We need a bigger map's!
For all those who didn't choose Sharkjira... Your all opps (not that MagmaJira was even a good form within Sharkjiras evolution to begin with. Shin Hsarkjira was decent, would have been a WHOLE lot better with the changes I suggested to it.)
The Great White should be 21 feet long to 11 feet long.
The Tiger Shark should be 18.1 feet long to 11.6 feet long.
The Hammerhead should be 19.8 feet long to 2.11 feet long.
The Mako Shark should be 14.6 feet long to 8.2 feet long.
The Reef Shark should be 9.8 feet long to 6.6 feet long.
The Liopleurodon should be 33 feet long to 16 feet long.
Sharkjira would have to be at least a height of 108.2 meters and a tail length of 167.74 meters on the small end, and a height of 119.8 meters and a tail length of 177.4 meters on a high end. How are we going to fit him, increase the maps size.
MobyDick would be around 79 to 90 feet in length.
Largest Nessie would grow is 42 feet in length, with the smallest size being around 4.11 feet!
The Mesosaurus should really be 43 feet in length, which is what there suggesting Big Daddy and the Megalodon are, however, some estimate it to be larger at 56 feet.
LegendSZWarrior Spread all these ideas (Sharkjira, Mecha Sharkjira, and Shin Sharkjira) around like a wildfire! I give you full permission, someone at Ubisoft will have to eventually take notice and do something about it! Could even end in a whole rework of both games and their scaling! Most of the Sharks aren't even their right sizes! We know damn well that Megalodon would tear apart and swallow Big Daddy considering their new length estimates are as large as modern Great Whites, with the largest reaching 33 feet, while the largest Megalodons are twice that length!
LegendSZWarrior Have you seen my earlier posts about MSJ (Mecha SharkJira) and SSJ (Shin SharkJira)? If you haven't you should check them out!
Ability Changes:
Can now absorb Toxic Barrels to Increase his Boost Speed, refill his Boost Bar, refill his Health Bar, and can also be used to fill his ability meter as well. This will fill his ability meter faster than eating any kind of pray.
The Nuclear Threat and Jira Smash skins will come with their own set of perks! Nuclear Threat increases Health, Speed, Bite, and Boost, while Jira Smash increases Speed and Bite.
Design Changes:
Literally nothing has to change on this shark's design but little quality of life changes! His eyes and the cracks in his dorsal plates will radiate more and more of a bright cyan color just like the Nuclear Threat skin minus the deep blue all over his body and on his dorsal plates as a whole when filling his ability meter. Other than that, his color pallet stays the same!
Reference: Nuclear Threat | Hungry Shark Wiki | Fandom
Knew you would love it!
Ability Changes:
Will have use of that seemingly useless weapon like tool during Gold Rush/Mega Gold Rush. It will work exactly like Phase 2/Level 2 of Shin Sharkjira's ability I.E., the Homing Missiles, it will be a rapid-fire attack as one would expect it to be.
Can now absorb Toxic Barrels to Increase his Boost Speed and refill his Boost Bar, can also be used to fill his ability meter as well, will fill faster than eating any kind of pray.
Design Changes:
Literally nothing has to change with his design but a little quality of life change that will fit his new Toxic Barrel absorbing abilities, he will radiate a more intense green when absorbing a Toxic Barrel and will stay that way until the effects of the Barrel wear off. Finally, the Laser he uses to kill humans who walk beside him should have a spiral around the Laser so as not only to differentiate the look of the Laser and his own Atomic Beam, but to pay homage to Super Mecha Godzilla from the Heisei series.
I'll make a separate update suggestion for Mecha Sharkjira real quick.
So, Mecha Sharkjira will inherit the ability I took away from Shin Sharkjira (at least the first and second levels of it), they will look greener in color similar to the green radiant color seen on his body, and he'll use these missiles in rapid fire during Gold Rushes. As for his Toxic Barrel absorbing ability, since he mimics Sharkjira his ability will basically be the same thing, but instead of effecting health it will increase his Boost Speed and will refill his Boost Bar. He'll also glow intensely green in the areas of his body that have that green glow over them, once he starts absorbing the Toxic Barrels. He'll go back to normal after certain amount of time and return to his normal green color just like the Atomic Shark and Meltdown Shark.
If you're at all interested in what I have for mind for that seemingly useless weapon on Mecha Sharkjira's arm, all you have to do is tell me!